I'm trying to load some .obj files with their texture by vedo lib: from vedo import * from transparent import * mesh = Mesh("3d/gol1/raw_model.obj")#load 3d model mesh.texture("3d/gol1/texture.png")#load texture on 3d mode plt = Plotter(offscreen=True) plt += mesh plt.show().screenshot("hi.png")#save as png but in some cases, like the image below, the texture did not load correctly: the correct one: and we see here the result after loading texture: Continue reading...