for event in pygame.event.get(): if event.type == pygame.KEYDOWN: if event.key == pygame.K_p: WINDOW.blit(posX_text, (0, 100)) WINDOW.blit(posY_text, (0, 150)) WINDOW.blit(momentumX_text, (0, 200)) WINDOW.blit(momentumY_text, (0, 250)) print("debug") So I have a problem where I'm trying to make a debug menu in a driving game and I was looking on how to make it so that when I pressed the p key once the menu opened and stayed opened. I saw suggestions to use the event stuff as shown in the code. But nothing happens when I press the p key when I run the code. Continue reading...