First time here so forgive me as this is my FIRST attempt at making a silly GUI game (if you want to call it that). I'm trying to get the user to click a button and the image of their selection pops up. I can't seem to figure out how to get the image to pop up though. Image does show if I run it separately. My code: from Tkinter import * root = Tk() class PokemonClass(object): def __init__(self, master): frame = Frame(master) frame.pack() self.WelcomeLabel = Label(root, text="Welcome! Pick your Pokemon!", bg="Black", fg="White") self.WelcomeLabel.pack(fill=X) self.CharButton = Button(root, text="Charmander", bg="RED", fg="White", command=self.CharClick) self.CharButton.pack(side=LEFT, fill=X) self.SquirtButton = Button(root, text="Squirtle", bg="Blue", fg="White") self.SquirtButton.pack(side=LEFT, fill=X) self.BulbButton = Button(root, text="Bulbasaur", bg="Dark Green", fg="White") self.BulbButton.pack(side=LEFT, fill=X) def CharClick(self): print "You like Charmander!" global CharSwitch CharSwitch = 'Yes' CharSwitch = 'No' if CharSwitch == 'Yes': CharPhoto = PhotoImage(file="Charmander.gif") ChLabel = Label(root, image=CharPhoto) ChLabel.pack() k = PokemonClass(root) root.mainloop() Continue reading...