I'm using Qt Creator to design the GUI for an app. I wanted to add some emoji to the button labels but the app silently crashes when I do. I followed the error to the retranslateUI() function (which is autogenerated code, when generating a py file from a ui one with pyside6-uic). On it, labels are set in my widgets. The autogenerated code uses escape sequences to represent my emoji, and QCoreApplication.translate seems to not accept it. If I replace the hex codes for the emoji, the app launches, but this is autogenerated code, so I can't edit it as the next time the original file changes, my changes will be overwritten. I'm using PySide6 and Python 3.13 on Windows 11. I managed to replicate the issue with this code snippet: import sys from PySide6.QtWidgets import QApplication, QMainWindow, QPushButton from PySide6.QtCore import QCoreApplication class Window(QMainWindow): def __init__(self): super().__init__() self.setGeometry(500, 500, 400, 200) self.setWindowTitle("Button") button = QPushButton(self) # When I generate a `py` file from the `ui` one, `setupUI()` is called, which # eventually calls `retranslateUI()`, which sets titles, labels, etc... # When it's time to set the label for the button, the code autogenerated uses # the UTF hex codes for the emoji, and the app crashes here button.setText(QCoreApplication.translate("MainWindow", "click me \ud83e\udd23\ufe0f", None)) # this would crash the app # But using emoji in the string seems to work fine # button.setText(QCoreApplication.translate("MainWindow", "click me ️", None)) # this works button.setGeometry(100, 75, 200, 50) button.clicked.connect(self.click) self.show() def click(self): pass if __name__ == "__main__": app = QApplication(sys.argv) ui = Window() sys.exit(app.exec_()) I think it's an issue with QCoreApplication.translate(), as labelling the button with either emoji or escape sequences create buttons with emoji on them # Both these options work, either using an emoji # or the UTF code for the emoji, both create a button with an emoji on it button1 = QPushButton("click me ️", self) # this works button2 = QPushButton("click me \ud83e\udd23\ufe0f", self) # this works too Does anybody know how to get emoji as part of the label on a button widget? Continue reading...