I was making a bot for a discord server, and the bot will join the voice call and add the song to the queue. However it will not play any sounds. There are no errors in the console, and the soung is loaded to the queue, just no sound from the bot. Here is the code: import discord from discord.ext import commands from yt_dlp import YoutubeDL class music_cog(commands.Cog): def __init__(self, bot): self.bot = bot self.is_playing = False self.is_paused = False self.music_queue = [] self.YDL_OPTIONS = {'format': 'bestaudio', 'noplaylist': 'True'} self.FFMPEG_OPTIONS = {'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5', 'options': '-vn'} self.vc = None def search_yt(self, item): with YoutubeDL(self.YDL_OPTIONS) as ydl: try: info = ydl.extract_info("ytsearch:%s" % item, download=False)['entries'][0] except Exception: return False return {'source': info['formats'][0]['url'], 'title': info['title']} def play_next(self): if len(self.music_queue) > 0: self.is_playing = True m_url = self.music_queue[0][0]['source'] self.music_queue.pop(0) #self.vc.play(discord.FFmpegPCMAudio(m_url, **self.FFMPEG_OPTIONS), after=lambda e: self.play_next()) self.vc.play(discord.FFmpegPCMAudio(executable="C:/ffmpeg/bin/ffmpeg.exe", source=m_url, **self.FFMPEG_OPTIONS),after=lambda e: self.play_next()) else: self.is_playing = False async def play_music(self, ctx): if len(self.music_queue) > 0: self.is_playing = True m_url = self.music_queue[0][0]['source'] if self.vc == None or not self.vc.isconnected(): self.vc = await self.music_queue[0][1].connect() if self.vc == None: await ctx.send("Could not connect to voice channel") return else: await self.vc.move_to(self.music_queue[0][1]) self.music_queue.pop(0) self.vc.play(discord.FFmpegPCMAudio(m_url, **self.FFMPEG_OPTIONS), after=lambda e:self.play_next()) else: self.is_playing = False @commands.command(name="play", aliases=["p"], help="Play the selected song from yt") async def play(self, ctx, *args): query = " ".join(args) voice_channel = ctx.author.voice.channel if voice_channel is None: await ctx.send("Connected to a voice channel") elif self.is_paused: self.vc.resume() else: song = self.search_yt(query) if type(song) == type(True): await ctx.send("Could not download the song. Incorrect format, try a different keyword") else: await ctx.send("Song added to queue") self.music_queue.append([song, voice_channel]) if self.is_playing == False: await self.play_music(ctx) @commands.command(name="pause", help="Pause the current song being played") async def pause(self, ctx, *args): if self.is_playing: self.is_playing = False self.is_paused = True self.vc.pause() elif self.is_paused: self.is_playing = True self.is_paused = False self.vc.resume() @commands.command(name="resume", aliases=["r"], help="Resume playing the current song") async def resume(self, ctx, *args): if self.is_paused: self.is_playing = True self.is_paused = False self.vc.resume() @commands.command(name="skip", aliases = ["s"], help="Skip the current song being played") async def skip(self, ctx, *args): if self.vc != None and self.vc: self.vc.stop() await self.play_music(ctx) @commands.command(name="queue", aliases=["q"], help="View the queue") async def queue(self, ctx, *args): retval = '' for i in range(0, len(self.music_queue)): if i > 4: break retval += self.music_queue[0]['title'] + '\n' if retval != "": await ctx.send(retval) else: await ctx.send("No music in the queue") @commands.command(name="clear", aliases=["c", "bin"], help="Stops current song and clears the queue") async def clear(self, ctx, *args): if self.vc != None and self.is_playing: self.vc.stop() self.music_queue = [] await ctx.send("music queue cleared") @commands.command(name="leave", aliases=["disconnect", "l", "d"], help="kick the bot from the VC") async def skip(self, ctx, *args): self.is_playing = False self.is_paused = False await self.vc.disconnect() I'm sorry if this is easy to see, but I'm relatively new to this Continue reading...