Main Issue Every time I left-click on the Pygame window, it appears to flicker, momentarily disappear, or exit and reopen instantly. No crash is reported, and this only happens with left-click, not middle or right click. Here is the code I used to troubleshoot this problem: import pygame from sys import exit pygame.init() screen = pygame.display.set_mode((400,400)) pygame.display.set_caption('Flicker Test') clock = pygame.time.Clock() running = True while running: for event in pygame.event.get(): print(event) # Logs every event Pygame sees if event.type == pygame.QUIT: print("Received QUIT event") running = False if event.type == pygame.MOUSEBUTTONDOWN: print(f"Mouse button {event.button} clicked at {event.pos}") pygame.display.update() clock.tick(60) exit() There are no pygame.QUIT events being triggered when this happens. Instead, the console logs only show: <Event(1025-MouseButtonDown {'pos': (243, 136), 'button': 1, 'touch': False, 'window': None})> Mouse button 1 clicked at (243, 136) <Event(32770-VideoExpose {})> <Event(32776-WindowExposed {'window': None})> <Event(1026-MouseButtonUp {'pos': (243, 136), 'button': 1, 'touch': False, 'window': None})> Which suggest that the window loses and regains focus, as opposed to crashing, possibly due to a system-level behavior. What I've Tried So Far (None of These Worked): 1.) Verified It’s Not a Crash Wrapped the game loop in a try/except with traceback.print_exc() and input("Press Enter to close...") 2.) Ensured I'm Not Clicking the Red "X" Confirmed that I am actually clicking inside the window, not on some layering issue of the close button No QUIT event is triggered when the flicker happens. 3.) Ran From Standalone Terminal (CMD) Ran the script directly using "python main.py" in Command Prompt. Flicker still happens on left-click, so not an IDE issue. 4.) Tried Hardware-Accelerated and Buffered Display Mode screen = pygame.display.set_mode((400, 400), pygame.HWSURFACE | pygame.DOUBLEBUF) 5.) Reduced/Increased Frame Rate Only thing of note is the flickering happens slightly less consistently on uncapped frame rates, and significantly worse/more consistent on lower rates. 6.) Disabled Fullscreen Optimization Right-clicked python.exe -> Properties -> Compatibility tab -> Disabled fullscreen optimizations 7.) Set SDL Video Driver to Windib import os os.environ["SDL_VIDEODRIVER"] = "windib" 8.) Removed Window Decorations screen = pygame.display.set_mode((800, 400), pygame.NOFRAME) 9.) Updated GPU Drivers 10.) Used Pygame Community Edition (pygame-ce) System Info Laptop OS: Windows 11 Home 24H2 Python version: 3.10.6 Pygame-ce version: 2.5.3 Display resolution: 1920x1080 GPU: GeForce RTX 4060 Laptop Monitor: Internal CPU: 13th Gen Intel(R) Core(TM) i7-13620H 2.40 GHz TL;DR Pygame window momentarily flickers or vanishes when left-clicking anywhere inside the window (not on the close button). No crash, no QUIT event, just a weird focus loss and regain cycle. Happens consistently on a Windows laptop. Tried literally everything from buffer modes to video drivers, DPI overrides, pygame-ce, NOFRAME, and SDL_VIDEODRIVER. No fix yet. Continue reading...