[Python] Pygame Font Unsupported?

Discussão em 'Python' iniciado por Stack, Abril 3, 2025.

  1. Stack

    Stack Membro Participativo

    My code isnt working. I believe it is just because I specified the font as "None". The only reason why I did so was because it seemed no other font was supported! Not even arial or monospace. Here is the code:

    import pygame
    pygame.init()
    white = (34,34,34)
    black=(0,0,0)
    red=(255,0,0)
    led=45
    pik=105
    silver=(110,108,108)
    yellow=(193,206,104)
    yellow2=(213,230,100)
    display_height=600
    display_width=800
    gameDisplay = pygame.display.set_mode((display_width,display_height))
    pygame.display.set_caption('Slither')

    def text_objects(text, font):
    textSurface = font.render(text, True, black)

    def message_display(text):
    largeText = pygame.font.Font(==>None<==,115)
    TextSurf, TextRect = text_objects(text , largeText)
    TextRect.center = (display_width/2),(display_height/2)
    gameDisplay(TextSurf, TextRect)

    time.sleep(2)

    game_loop()

    gameExit=False

    myfont = pygame.font.SysFont("monospace", 15)
    lead_x = 300
    lead_y = 300
    ps=-43+300
    background_color=black
    while not gameExit:
    for event in pygame.event.get():
    if event.type == pygame.QUIT:
    gameExit = True
    if event.type == pygame.KEYDOWN:
    if event.key == pygame.K_LEFT:
    lead_x -= 10
    print("LEFT")

    if event.key == pygame.K_RIGHT:
    lead_x +=10
    print("RIGHT")
    if event.key == pygame.K_UP:
    lead_y -=10
    print("UP")
    if event.key == pygame.K_DOWN:
    lead_y +=10
    print("DOWN")
    if event.key == pygame.K_a:
    gameDisplay.fill(red)
    led +=10
    ps -=5
    if led == 95:
    background_color=red
    message_display('You found me')


    gameDisplay.fill(background_color)
    pygame.draw.ellipse(gameDisplay, black,[-295+300,-54+300,75,100])
    pygame.draw.ellipse(gameDisplay, red,[-285+300,-35+300,20,34])
    pygame.draw.ellipse(gameDisplay, red,[-255+300,-35+300,20,34])
    pygame.draw.circle(gameDisplay, yellow, (650, 300), 105, 45)
    pygame.draw.rect(gameDisplay, silver,[470+lead_x,-35+lead_y,75,30])
    pygame.draw.ellipse(gameDisplay, yellow,[375+lead_x,ps,105,led])


    pygame.display.update()

    pygame.quit()
    quit()

    Continue reading...

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