My code isnt working. I believe it is just because I specified the font as "None". The only reason why I did so was because it seemed no other font was supported! Not even arial or monospace. Here is the code: import pygame pygame.init() white = (34,34,34) black=(0,0,0) red=(255,0,0) led=45 pik=105 silver=(110,108,108) yellow=(193,206,104) yellow2=(213,230,100) display_height=600 display_width=800 gameDisplay = pygame.display.set_mode((display_width,display_height)) pygame.display.set_caption('Slither') def text_objects(text, font): textSurface = font.render(text, True, black) def message_display(text): largeText = pygame.font.Font(==>None<==,115) TextSurf, TextRect = text_objects(text , largeText) TextRect.center = (display_width/2),(display_height/2) gameDisplay(TextSurf, TextRect) time.sleep(2) game_loop() gameExit=False myfont = pygame.font.SysFont("monospace", 15) lead_x = 300 lead_y = 300 ps=-43+300 background_color=black while not gameExit: for event in pygame.event.get(): if event.type == pygame.QUIT: gameExit = True if event.type == pygame.KEYDOWN: if event.key == pygame.K_LEFT: lead_x -= 10 print("LEFT") if event.key == pygame.K_RIGHT: lead_x +=10 print("RIGHT") if event.key == pygame.K_UP: lead_y -=10 print("UP") if event.key == pygame.K_DOWN: lead_y +=10 print("DOWN") if event.key == pygame.K_a: gameDisplay.fill(red) led +=10 ps -=5 if led == 95: background_color=red message_display('You found me') gameDisplay.fill(background_color) pygame.draw.ellipse(gameDisplay, black,[-295+300,-54+300,75,100]) pygame.draw.ellipse(gameDisplay, red,[-285+300,-35+300,20,34]) pygame.draw.ellipse(gameDisplay, red,[-255+300,-35+300,20,34]) pygame.draw.circle(gameDisplay, yellow, (650, 300), 105, 45) pygame.draw.rect(gameDisplay, silver,[470+lead_x,-35+lead_y,75,30]) pygame.draw.ellipse(gameDisplay, yellow,[375+lead_x,ps,105,led]) pygame.display.update() pygame.quit() quit() Continue reading...