I'm trying to write a Maya table that allows the user to put in inputs and a name, and then it will spawn an object with those attributes. import maya.cmds as cmds def spawn_cylinder(*args): newobject = cmds.polyCylinder(n="newobject") get_attributes() apply_attributes() def get_attributes(*args): newtx = cmds.floatField("new_x", q=True, v=True) newty = cmds.floatField("new_y", q=True, v=True) newtz = cmds.floatField("new_z", q=True, v=True) newrx = cmds.floatField("new_rx", q=True, v=True) newry = cmds.floatField("new_ry", q=True, v=True) newrz = cmds.floatField("new_rz", q=True, v=True) newsx = cmds.floatField("new_sx", q=True, v=True) newsy = cmds.floatField("new_sy", q=True, v=True) newsz = cmds.floatField("new_sz", q=True, v=True) newname = cmds.textField("renamefield", q=True, tx=True) def apply_attributes(*args): for axis in ["x","y","z"]: cmds.setAttr("newobject" + ".translateX", newtx) cmds.setAttr("newobject" + ".translateY", newty) cmds.setAttr("newobject" + ".translateZ", newtz) cmds.setAttr("newobject" + ".rotateX", newrx) cmds.setAttr("newobject" + ".rotateY", newry) cmds.setAttr("newobject" + ".rotateZ", newrz) cmds.setAttr("newobject" + ".scaleX", newsx) cmds.setAttr("newobject" + ".scaleY", newsy) cmds.setAttr("newobject" + ".scaleZ", newsz) for object in cmds.ls("newobject"): cmds.rename(newname) cmds.floatField("new_x", w=60, v=0) cmds.floatField("new_y", w=60, v=0) cmds.floatField("new_z", w=60, v=0) cmds.floatField("new_rx", w=60, v=0) cmds.floatField("new_ry", w=60, v=0) cmds.floatField("new_rz", w=60, v=0) cmds.floatField("new_sx", w=60, v=1) cmds.floatField("new_sy", w=60, v=1) cmds.floatField("new_sz", w=60, v=1) cmds.textField("renamefield", w=200) cmds.button(l="Cylinder", w=60,h=50,c=spawn_cylinder) I've ensured all the fields are filled out, including the name field. The expected result is that a cylinder is created with the respective attributes. However, the script brings up errors that the names are not defined. Error: NameError: file <maya console> line 9: name 'newtx' is not defined Continue reading...