I have a 3D Model (.obj) texture that loads correctly in other software: But with Open3D the texture is all messaged up: Here is the code I'm using: import open3d as o3d def visualize(mesh): vis = o3d.visualization.Visualizer() vis.create_window() vis.add_geometry(mesh) vis.run() vis.destroy_window() def main(): mesh = o3d.io.read_triangle_mesh("scene_mesh_decimated_textured.obj") visualize(mesh) main() And here is the model and texture: https://www.dropbox.com/s/xm0sun3hoijwbjf/Archive.zip?dl=0 Continue reading...