I was analysing the Ark stats extractor and wanted to include database in my application https://github.com/cadon/ARKStatsExtractor/blob/dev/ARKBreedingStats/Utils.cs#L581 If I'm not mistaken this function is used to convert the IDs to Ingame IDs I took "ArkId": 1294819557881357000 and wrote following python code def convert_imported_ark_id_to_ingame_visualization(imported_ark_id: int) -> str: """ Converts a 64-bit Ark ID into an in-game visualization string. aram imported_ark_id: The 64-bit Ark ID. :return: A string representation used in-game. """ part1 = int(imported_ark_id >> 32) part2 = int(imported_ark_id & 0xFFFFFFFF) return f"{part1}{part2}" if __name__ == "__main__": ingame = convert_imported_ark_id_to_ingame_visualization(1294819557881357000) print(f"Ingame should be 301473671331293553 but is {ingame}") the breeder is showing me ID: 301473671331293553 my one is: 301473671331293384 I have no idea why there is a difference. Continue reading...