In the sequencer of Maya I want to select a shot or more and with a dialogue choose where the audio is and assign it by name(each audio and shot have the same name) using python. This code imports audio but when playing the shots there is no audio. If I assign manually the audio it works, so no playback issues import maya.cmds as cmds import os def assign_audio_to_shots(): # select the directory containing the audio files audio_directory = cmds.fileDialog2(dialogStyle=2, fileMode=3, caption="Select Audio Directory") if not audio_directory: cmds.warning("No directory selected. Exiting.") return audio_directory = os.path.abspath(audio_directory[0]) # shots in the sequencer shots = cmds.ls(type="shot") if not shots: cmds.warning("No shots found in the sequencer.") return print("\n=== Assigning Audio to Shots ===") for shot in shots: shot_name = cmds.getAttr(f"{shot}.shotName") if not shot_name: cmds.warning(f"Shot '{shot}' has no valid name. Skipping.") continue audio_file = os.path.join(audio_directory, f"{shot_name}.wav") if not os.path.exists(audio_file): cmds.warning(f"Audio file not found for shot '{shot_name}': {audio_file}") continue existing_audio = cmds.shot(shot, query=True, audio=True) if existing_audio: cmds.delete(existing_audio) sound_node = cmds.createNode("audio", name=f"{shot_name}_audio") cmds.setAttr(f"{sound_node}.filename", audio_file, type="string") cmds.shot(shot, edit=True, audio=sound_node) cmds.refresh() print(f"✔ Assigned audio '{audio_file}' to shot '{shot_name}'") # Run the function assign_audio_to_shots() Continue reading...